Flip to Own

I have been participating in an interesting discussion this week and here is some insight into  Flipped Classrooms 1.     What does that mean to an educator? Teachers will hopefully be able to move away from lecture which is, as mentioned in Teaching Naked, used primarily for “first exposure” and is usually “poor at delivering content, creating high-level questions,Continue reading “Flip to Own”

Games, Gamification, Game-Based Learning, oh my

I can see how “fun educational activities” aka games can appear to be treating adults like children. If executed well, and if a clear learning outcome is evident to learners, then I think the risk of offending is reduced. Adults will still take part in game-like activities, especially when they see a point to themContinue reading “Games, Gamification, Game-Based Learning, oh my”

Top 5 Infographics about Gamification

Wondering how to use games with adult learners and have more success? Asking yourself why gamification is the new buzz word? Thinking about using games for the first time? If you answered yes to any of these questions, then look no further. Below is a set of infographics that will have you using games inContinue reading “Top 5 Infographics about Gamification”

Teaching Naked: Game-Based Assessment Design

Objective The first three chapters of Teaching Naked look at global competition, social proximity, and games and customization in an attempt to show the need for higher education to match the technological endeavors being supported by others.  Some of the most salient points made by Jose Bowen (2012) in favour of online learning include 29.3%Continue reading “Teaching Naked: Game-Based Assessment Design”

Who Are Your Students?

The Staged Self-Directed Learning Model: A Summary Concept from Gerald O.Grow Matching the learners’ stage of self-direction and prepare students to progress to higher stages should be a teachers main goal. Stage 1: The “I Don’t Know” Student Dependent learners need an authority-figure to explicitly give direction, and instruction. For these students, learning is teacher-centered. TheyContinue reading “Who Are Your Students?”

Teacher as Investigator

Teachers have many roles in the classroom. These roles greatly impact our lessons and our students’ experiences in the classroom. But how much time do you spend actively thinking about hat role you are performing? Jeremy Harmer (2007), in How to Teach English, names and describes some of the various roles, which include: Controller =Continue reading “Teacher as Investigator”

Digital Storytelling and EAP?

Digital storytelling, a great topic posed in one of the discussion forums I have been participating in lately, is the practice of using computer-based tools to tell stories. It focuses on a specific topic with a particular point of view. For example, a digital story may be about: Personal tales Historical events Exploring life inContinue reading “Digital Storytelling and EAP?”

SCAMPER:Creative Thinking Strategy

You have seen many posts and links on this blog related to creative thinking strategies…different from creativity, so do not fear.  Creative thinking is just a way of getting learners to “think outside the box” and see things from different perspectives. We do not have to ask our students to take 10 random items andContinue reading “SCAMPER:Creative Thinking Strategy”